Can I Run It?
Pick a game, tell us your processor and graphics card, and get a straight answer plus the frame rate to expect. Nothing to download and nothing to install, because you already know what is in your PC and we already know what the games ask for.
Why this does not need a download
The usual tool makes you install a detection applet so it can read your hardware, then tells you whether you pass or fail. Two problems with that. You have to trust an executable to look at your machine, and pass or fail is not the question anyone actually has. What you want to know is what frame rate you will get, and whether turning something down would fix it. Choosing your two parts from a list takes fifteen seconds and answers the real question.
What a requirement actually means
| Tier | What the publisher means | What you should expect |
|---|---|---|
| Minimum | The game will start and be playable | Low settings, 1080p, around 30 fps. Playable is doing a lot of work in that sentence |
| Recommended | The experience the developer designed for | High settings, 1080p, around 60 fps |
| Neither stated | The game is light enough not to need a bar | It will run on anything current, usually at hundreds of frames per second |
Almost no publisher says which resolution or frame rate their tiers describe, which is why a machine that "meets the recommended spec" can still disappoint. The convention above is what the industry means in practice, and it is what our estimates assume.
Requirements come from each game's own Steam store listing and are reproduced as published. The verdicts and frame rates are ours, modelled from our hardware index rather than measured on a test bench, and how we calculate this sets out the method and where it stops being reliable.